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[DEV] Short Term Features
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[DEV] Short Term Features

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World Map / Navigation
Currently in the beta branch: We've added a world map with icons, located behind the players standing position on the main deck. Combined with the aid of their compass, Navigating through the open-world should be a breeze.
2
·
complete
Audio Pass on New Features
Improvements to audio for new features like ramming.
3
·
complete
Naval Mine Pass
Make naval mines easier to use and more effective at destroying enemies.
4
·
complete
Destructible Boss Ship Sails
Ability to shoot holes in enemy boss ship sails.
3
·
complete
Adjustable Cannon Distance
Enable players to adjust how far the cannons sit from them.
2
·
complete
AI Captains
Add AI Captain characters to other ships. Right now, AI ships only have cannon crew with nobody steering.
2
·
complete
Survival Mode - Initial Pass
Add a challenge mode to test players and see how long they can last against enemy fleets.
4
·
complete
Ship Handling Tuning
Tune the turning capabilities of ships to assist with gameplay (e.g. collecting items) and battles.
2
·
complete
Gold Pickups
Add gold pickups so that players can plunder downed enemy ships.
3
·
complete
Health Pickups
Add health pickups so that players can replenish health mid-mission.
5
·
complete
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